This week’s blog post comes from Maciej from Whalla Labs (@WhallaLabs), mobile development company. Learn everything you need to know about app micro-interactions to increase your app engagement. Are you about to launch a brand new mobile app? Let’s make a quick checklist: great idea? Of course. Perfect information architecture? Checked. Bugs? None. Beautiful design? Yes. App Store Optimization (ASO)? Prepared. Micro-interactions? Wait, what? Micro-interactions are a hot topic lately and you’ve probably heard of …
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One Mighty Roar,
|Store||Category||Version||Last Update||Avg. ratings|
|Apple||Games||1.6||May 23, 2017||2.86|
ASO Score & Checklist
- ● App Name
Your app name is too short.
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Titles weight a lot in the App Store algorithm. Try to add your strongest keywords in your title. This will increase your app discoverability. Use our Keywords Tool to find the best keywords for your app.
- ● App Description
Your app description seems to be too short.
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It's only 836 characters. We strongly recommend writing at least 1.000 characters. Use content that makes your app unique (features description, characteristics, how to use your app, ...). Your description needs to convince people to download your app. Also, be sure to add important and relevant keywords in your description to improve your iTunes app page and optimize your SEO.
- ● Screenshots
You could add some screenshots.
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It is recommended to use all 5 available slots and to use optimized screen dimensions for each device. Make sure to include some text to describe your app on each screenshot. Don’t forget showcase your best features on the first two screenshots as they will be displayed in the Search Results on the App Store.
- ● Versions
Your last version was released more than 3 months ago. Update your app with new features and/or some bug fixing.
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Version 1.6 released on May 23, 2017
Multiple stability improvements, bug fixes and design fixes.
Version 1.5 released on September 17, 2014
Welcome to Either! New name, same great questions. Fixed bugs with settings menu by throwing the old one out and bringing a new, heavy lifting one in Bug fixes and stability tweaks
Version 1.1.1 released on December 10, 2013
Fixed crash with settings popover and info popover on the screen simultaneously Fixed crash when selecting saved or submitted questions Added more mana, we seemed to be OOM a lot Fixed bug when selecting an empty saved question row Other bug fixes and performance enhancements
Version 1.1.0 released on November 21, 2013
We're baaaack! iPhone 5 and iOS 7 support is here (finally!) Lots of bug fixes, including better question gathering Stay tuned, more to come soon...
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Either is the largest online game of "would you rather" questions. The Either app helps you deal with life's hardest questions pulled from our website: www.either.io. This version is ad-supported. Buy the $0.99 app for an ad-free experience! Find it here: http://appstore.com/Either You can now answer some of life's most challenging "would you rather" questions, such as: * Be a mermaid or a centaur? * Only date people with severe OCD or chain smokers? * Know what really happened at Area 51 or receive $1 Million? You're going to find out what type of person you really are. And the best part? You can do this anywhere because we're nice enough to provide you with a mobile app. You're welcome. **Set up an account for access to adult questions, ability to comment, submit questions, and keep track of answered (no repeats!).
Either Lite Ranking History | Games
Either Lite daily app ranking in Games category for the last 30 days.
Either Lite Worldwide Rankings | Games
Either Lite rankings per country in Games category.
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This week we’re having the pleasure to publish a guest post from Ian Naylor, founder and CEO of AppInstitute, one of the world’s leading DIY App Builders. If you want to get a slice of the rapidly expanding app industry, it’s time to turn the app idea that’s floating around in your head into a real tangible product. Taking an app idea and turning it into something real is a challenge most app developers struggle …