This Friday we’re having the pleasure to introduce you to one of our oldest supporter and ASO Expert, Steve Young, App Masters founder. In this post, Steve tells us more about his personal experience in the app’s world and gives us his newly discovered ASO tip that will help you boosting your app downloads! 1. Tell us a bit about yourself and your company? For how long have you been involved in ASO and app …
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|Store||Category||Version||Last Update||Avg. ratings|
|Apple||Games||1.1.0||April 06, 2017||4.5|
ASO Score & Checklist
- ● App Name
Your app name is too short.
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Titles weight a lot in the App Store algorithm. Try to add your strongest keywords in your title. This will increase your app discoverability. Use our Keywords Tool to find the best keywords for your app.
- ● App Description
The length of your description looks great.
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You have 1364 characters. Don’t forget to add important and relevant keywords in your description to improve your iTunes app page and optimize your SEO.
- ● Screenshots
You could add some screenshots.
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It is recommended to use all 5 available slots and to use optimized screen dimensions for each device. Make sure to include some text to describe your app on each screenshot. Don’t forget showcase your best features on the first two screenshots as they will be displayed in the Search Results on the App Store.
- ● Versions
Your last version was released more than 3 months ago. Update your app with new features and/or some bug fixing.
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Version 1.1.0 released on April 06, 2017
- Added support for AirPods and Bluetooth headphones (thanks to Meet0s for testing with AirPods). - Fixed an issue where the microphone warning would persist when opening the application. - Updated for iOS 10
Version 1.0.3 released on April 09, 2016
- Fixed a bug that caused the game to crash. - Additional bug fixes and improvements. We have investigated support for bluetooth headset/headphones, but unfortunately these are currently unsupported due to a limitation in iOS.
Version 1.0.2 released on February 25, 2016
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"Lou, a young man in his early twenties, is on his daily commute in the train. He is soon after breath-taken by the sight of a young woman. Lou wishes to talk to her but his self-doubt holds him back. He is torn in two and gets lost in his inner world." In this poetic art/adventure game you are in the pursuit of courage and try to mend your conflicting self. A journey through your subconscious world makes you deal with the fears and doubts that hinders you from talking to the stranger. Glimpses of your own courage leads you through dark forestry, dense fog and empty spaces where you are faced with the difficulties that prevents you from talking to the woman on the train. LOST TRACKS was made by a team of 3rd year Character Animation & CG Art students at The Animation Workshop in Viborg, Denmark. Check out the individual student’s blogs at the links below to learn more about the talent behind the film! CREDITS Morten Dalgaard Andersen Director, Animator, Game Designer Mads Paulsen Art Director, Level Designer Martin Baadsgaard Technical Director Pelle Klouman Modeler, Rigger, Assistant Production Manager Bjørn Jespersen-Kaae Lead Programmer Milan Grajetzki Audio Director, Game Designer, Programmer Cristina Bojesen Production Manager, Story Marylou Mao Concept Artist Want to know more about The Animation Workshop? www.animwork.dk/en/
Lost Tracks Ranking History | Games
Lost Tracks daily app ranking in Games category for the last 30 days.
Lost Tracks Worldwide Rankings | Games
Lost Tracks rankings per country in Games category.
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App Keyword Tool
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App Store Optimization (ASO) is getting increasingly popular while the app store market is dominated by two major actors: Apple and Google. Both of these stores have their own specificities that need to be understood in order to build a strong ASO strategy. This article underlines the 3 biggest ASO differences. Read the rest of this post on AppLift blog. Since the apparition of mobile applications, two app stores clearly shape the mobile app ecosystem. Of course, …